If you own the Steam version, then this mod will automatically patch the file if you have not already done so. This mod requires that the 4 GB patch be applied to the main game exe file. It should be noted that pre-rendered cutscenes are not improved by this mod. Due to these texture limitations, more effort was put into improving the individual models to make them more realistic with an emphasis on Serah & Noel. Improved textures in these areas get "washed out" by the blending of other textures. While at 720p this probably had the effect of making the visual look of an area better, it doesn't scale well to higher resolutions. Also, a number of environments are an amalgam of multiple textures. The improvement provided by this mod is less noticeable than the original XIII version as the original textures, in many cases, are lacking detail (analogy: an upscaled white wall is just a higher resolution white wall - it doesn't add detail or clarity). As many of the character/item textures exist within a single game file, some of the larger textures were skipped to provide room for multiple smaller ones. For example, individual game files can not exceed 2 GB in size. There exists some limitations within the game. Serah (default, beachwear, white mage, summoner) It also improves many of the models with a higher number of polygons, providing smoothness and a more natural look to the characters. The FF XIII-2 HD mod is similar to the one made for the base XIII game by increasing the resolution of many of the textures used by the game to bring out detail and sharpness to the images.
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